MediaArtHistories
edited
by Oliver Grau - available from MIT Press 2007
Leading
scholars take a wider view of new media, placing it in the context of
art history and acknowledging
the necessity of an interdisciplinary approach collaboration in new media
art studies and practice. |
Digital
art has become a major contemporary art form, but it has yet to achieve
acceptance from mainstream cultural institutions; it is rarely collected,
and seldom included in the study of art history or other academic disciplines.
In MediaArtHistories, leading scholars seek to change this.
They take a wider view of media art, placing it against the backdrop
of art history. Their essays demonstrate that today's media art cannot
be understood by technological details alone; it cannot be understood
without its history, and it must be understood in proximity to other
disciplines - film, cultural and media studies, computer science, philosophy,
and sciences dealing with images.
Contributors
trace the evolution of digital art, from thirteenth century Islamic mechanical
devices and eighteenth century phantasmagoria, magic lanterns, and other
multimedia illusions, to Marcel Duchamp's inventions and 1960s Kinetic
and Op Art. They reexamine and redefine key media art theory terms--machine,
media, exhibition--and consider the blurred dividing lines between art
products and consumer products and between art images and science images.
Finally, MediaArtHistories offers an approach for an interdisciplinary,
expanded image science, which needs the "trained eye" of art
history. |
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click
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Contents |
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Biographies
of Authors
Bibliography
of
MediaArtHistories
Overview
After-Images
Algorithmic
Ars Combinatoria
Ars Electronica
Art and Illusion
Art and Technology
Art ex Machina
Artificial Life
Biotelematics
Cinematic Apparatus
Collage or E-Collage
Computer Animation
Computer Music
Computer Sculpture
Consciousness
Counterculture
Cyberarts
Cybernetics
Digital Art
Digital Creativity
Digital Sound Synthesis
Dot-Coms
Electronic Art
Electronic Presence
Entwendete Elektrizität
Expanded Cinema
Filmic Apparatus
Fluxus Codex
Fraktales Subjekt
Gedächtnistheater
Genealogy of Morals
Gramatologie
Hamlet\Maschine
Hypertext
Illuminations
Immateriality
Immersive Virtual Space
Individuum und Kosmos
“Influencing Machine”
Information Age
Information Arts
Information Design
Information Society
Information Space
Interactive Art
Internet Art
Junggesellenmaschinen
Kinetische Kunst/Kinetic Art
Markoffsche Ketten
Mechanical Reproduction
Mediale Emotionen
Musique Algorithmique
Nanotechnology
Neural Darwinism
Non-linear History
Optische Medien
Popular Culture
Post-Formalist Art
Phantasmagoria
Robotopia
Semantic Web Primer
Simulacra & Simulation
Soft Cinema
Telematics
Telepistemology
Transgenic Art
Understanding Media
Videowelt
Virtual Reality
Visual Education
Visualisations |
OLIVER
GRAU
Introduction - MediaArtHistories
RUDOLF
ARNHEIM
The Coming and Going of Images |
I
Origins: Evolution Versus Revolution |
PETER
WEIBEL
It is Forbidden Not to Touch: Some Remarks on the (Forgotten Parts of
the) History of Interactivity and Virtuality
EDWARD
SHANKEN
Historicizing Art and Technology: Forging a Method and
Firing a Canon
ERKKI
HUHTAMO
Twin-Touch-Test-Redux: Media Archeological Approach to Art, Interactivity,
and Tactility
DIETER
DANIELS
Duchamp: Interface: Turing: A Hypothetical Encounter Between the Bachelor
Machine and the Universal Machine
OLIVER
GRAU
Remember the Phantasmagoria! Illusion Politics of the 18th Century and
its Multimedial Afterlife
GUNALAN
NADARAJAN
Islamic Automation: A Reading of Al-Jazari's The Book of Knowledge of
Ingenious Mechanical Devices (1206)
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II
Machine-Media-Exhibition |
EDMOND
COUCHOT
The Automatization of Figurative Techniques: Towards the Autonomous
Image
ANDREAS
BROECKMANN
Image, Process, Performance, Machine: Aspects of an Aesthetics of the
Machinic
RYSZARD
W. KLUSZCZYNSKI
From Film to Interactive Art: Transformation in Media Art
LOUISE
POISSANT
The Passage from Material to Interface
CHRISTIANE
PAUL
The Myth of Immateriality: Presenting and Preserving New Media
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III
Pop Meets Science |
MACHINKO
KUSAHARA
Device Art: A New Approach in Understanding Japanese Contemporary Media
Art
RON
BURNETT
Projecting Minds
LEV
MANOVICH
Abstraction and Complexity
TIMOTHY
LENOIR
Making Studies in New Media Critical |
IV
Image Science |
FELICE FRANKEL
Image, Meaning, and Discovery
W.
J. T. MITCHEL
There are No Visual Media
SEAN
CUBITT
Projection: Vanishing and Becoming
DOUGLAS
KAHN
Between a Bach and a Hard Place: Productive Contraint in Early Computer
Arts
BARBARA
MARIA STAFFORD
Picturing Uncertainty: From Representation to Mental Representation
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